Distance Vector is a routing algorithm used by network devices to determine the best path for forwarding data packets. It calculates the distance to other network nodes based on the number of router hops required to reach them.
Distance Vector routing works by employing the following steps:
Maintaining Routing Tables: Each router in the network maintains a table of directly connected neighbors and their respective distances. This table is known as the routing table. The distances are typically represented as hop counts, which indicate the number of routers that must be traversed to reach a particular network node.
Exchanging Routing Information: Periodically, routers exchange their routing tables with neighboring routers. This process is called routing table exchanges or routing updates. By exchanging information, routers can build a more comprehensive view of the network topology and the available paths to different network destinations. Distance Vector routing protocols use messages such as Routing Information Protocol (RIP) and Border Gateway Protocol (BGP) to facilitate these exchanges.
Calculating Best Paths: Based on the received routing tables, each router recalculates the best path to reach destination networks. It considers the hop count from each neighbor and selects the path with the least number of hops as the best path. This process is repeated for all destination networks. The routing tables are then updated accordingly.
Updating and Converging: Routers continue to update and share their routing tables until a stable routing configuration is achieved. This occurs when all routers have consistent routing tables and agree on the best paths to reach different destinations. Routing updates are sent whenever there are changes in the network topology, such as the addition or removal of routers or links.
Distance Vector routing has several advantages and limitations:
Several distance vector routing algorithms have been developed over the years. Here are some examples:
Routing Information Protocol (RIP) is one of the oldest and most well-known distance vector routing protocols. RIP uses hop count as the metric to calculate the best path. Each network has a maximum hop count that cannot be exceeded. If the hop count exceeds this limit, the network is considered unreachable. RIP employs several mechanisms, such as route poisoning and hold-down timers, to improve convergence and prevent routing loops.
Open Shortest Path First (OSPF) is a popular link-state routing protocol that supports both distance vector and link-state features. OSPF uses a more refined metric called cost, which takes into account factors such as bandwidth and link reliability. OSPF routers exchange routing information, known as link-state advertisements, to build a comprehensive map of the network topology. OSPF calculates the shortest paths based on this information using Dijkstra's algorithm. While OSPF has elements of a distance vector routing protocol, it is often classified as a link-state routing protocol due to its emphasis on maintaining a detailed topology map.
Border Gateway Protocol (BGP) is an exterior gateway protocol used for routing between autonomous systems (ASes) on the internet. BGP is a path-vector protocol, which combines elements of distance vector and path-vector routing. BGP takes into account multiple factors, such as path attributes and policy rules, to make routing decisions. BGP routers exchange routing information and negotiate the best paths based on policies defined by network administrators. BGP is highly scalable and can handle the complexity of routing in the global internet.
Distance Vector routing is a routing algorithm used to determine the best path for data packets within a network. It calculates the distance to other network nodes based on the number of router hops required to reach them. While Distance Vector routing offers simplicity and scalability, it also has limitations such as slow convergence and inefficient path selection. Examples of distance vector routing algorithms include RIP, OSPF, and BGP.
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